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Bosbeer6

16
Posts
1
Following
A member registered May 13, 2022

Recent community posts

Very fun game! My only recommendation would be to have the Pokeball selected revert back to position one after the trainer has been helped so that it is always in position one when starting a new session. That may only be a personal preference, but like the game, well done Dev.

Tail

Hi Dev, I am playing on Chrome, not sure if this makes a difference, but please see the screenshot. I could go through the tail at any stage.

Great game dev, really enjoyed it. if you want to increase the difficulty, you may want to add snake-body collision so that the snake can't go through itself! Loved every minute of it!

Hi there Dev, not sure if this is intended to show proof of concept, or if this is meant to be the game, but placing towers do not affect the amount of gold and no gold is earned when killing the mobs? I think this can be a great game when all the mechanics have been implemented.

Great game! Perfect hint system in my opinion! Thanks Dev

Well done dev on this game. This was the perfect game for me and I am so happy I came across it. It took me way too long to get through it all, but I stuck through it and got the 100%.


I honestly think this can be a great steam game! My recommendations would be to add simple tutorials for new components to the board and a definition page to the notes, as I was quickly stuck on some of the branch abbreviations, and not sure what they wanted me to do.

I had some weird stuff happening with the saving of some levels, but I assume this relates to browser-based saving.

I can actually see this game expand into a full-on game with a campaign, backstory, lore, and many more levels.


I hope that you will take this gem and expand on it as I really enjoyed the experience to the point I was losing sleep thinking of how to beat a level.


Well done once again on a brilliant game!

After the fixes you made, it accepts the sensitivity changes and saves them. Played through the game and must say I did enjoy the experience. It is a great game concept you can definitely expand on it. I also enjoyed the informative orb at the end of each level. Great work dev,!

Thanks for the response. With regards to the sensitivity I think the intended effect should be the multiplier to the scroll, but seems to be causing a "limit" to the x-axis scroll (might be a chrome issue?), but basically I set the value to 7 and could only move my view on the x-axis about 20 degrees left and right?

These are some super clunky controls, but the game concept is great. If you can smooth out the controls, it would be amazing. Also, not sure how it works, but if you decrease the sensitivity, it decreases your x-axis view and not the sensitivity?

Interesting game. You can cheese it by not activating the second checkpoint and then dying just before the distortion touches you, which teleports you behind the distortion and you can progress at your own pace.

When you land a hit on a cursed enemy, your attack will do double the damage.

Great story! For some or other reason I thought there was going to be a plot twist and turns out I was always the ghost living in this person's house.

Well irrespective of when it is released, you can be assured I am looking forward to it and will more than likely be playing it as soon as it comes out! On a side note, I think I may have the best possible time for the normal assassin run. Not sure how it happened though . . . 

I know nothing of how development works, but what can we expect next and when can we expect it. I have still played this game everyday since making this comment.

Was losing my mind not being able to get this done, but I got there, and now I can sleep in peace! Darn you developer for making this challenge! Great game!

This game is truly a masterpiece! I have played it almost every day for the past 2 weeks and finished both normal and hard mode for each of the 3 heroes. I cannot wait for more content to be added to this game and watch how it grows. All I humbly ask of the dev is to never give up on this project as you have a diamond in your hands! Well done dev